Notes from Karl Kapp’s Talk on Games and Gizmos for Learning

http://karlkapp.blogspot.com/

Digital Natives want electronics….

Kaybee, FAO Schwartz and Toys R US have all declared bankrupcy (NL: That’s sad…having manipulative toys is a key part of childhood, not to mention developing hand-eye coordination and motorskills)

Information and knowledge are the thermonuclear weapons of our time.

Era of Baby Boomers and their technology

  • Color Television….
  • Disney’s wild world of color… technology that drove things… 1 way broadcasting
  • Passive ways of absorbing tech

Need for War Stories in the Workplace (Knowledge Management)

  • Lockheed Martin hiring 14,000 in a year
  • US Defense department will loose 500,000 people
  • Average age of retirement is going down (59)

Learning Styles

  • Characteristics of Baby Boomers… formal learners
  • Gamer Generation… informal learners

Games, games, games

  • Casual games à Example you don’t know jack
  • Girls play games
  • 43% of gamers are female.
  • Play PC games a lot more.
  • Women over 40 fastest growing segment
  • 70% use of Sims users are women under 25 (I am)
  • Grounding kids don’t send them to the room… Say…No Screens.

Multitasking and Absorbing all that information

  • They like to think that they can multi-task… we don’t think so but they can…
  • ADD??
  • Kids can wipe out background distraction? Is this true?
  • They have to deal with massive amounts of information. They’ve always had a lot of information.

Net-gen communication preferences

  • Kids go to instant messaging from e-mail.
  • E-mail is too SLOW. Again… e-mail is for old people
  • Generation wants to share all the time and be virtual. Example: Twittr
  • 85% of the kids have a media device
  • 44% have two.
  • 15% of 2-5 year olds have a cell phone.
  • This kids are linked in…
  • Internet has been around for 14 years

Gamers Characteristics

  • Problem solver à can solve problems in game… some cases can apply outside of game
  • Confident
  • Resilient
  • Social à Online social via games and electronica
  • World of Warcraft make Clans of people
  • Multitasking
  • Informal Learners
  • Don’t want to sit through 45 minutes of class when they can google to get the answer.
  • 3D world where you get your own stuff.

My thoughts….There’s a diy movement right now I think that there’s no coincidence that this is happening as technology is moving us more into a virtual world.

People want to make physical things.

More games examples

  • Laundering money in Second Life… Hey, vinny don’t forget the virtual cannoli…..
    Protosphere… 3D business environment.
  • Kids are getting into these games earlier.
  • Disney.com… kids get involved in games where they build their own business.
  • Nobelprize.org… learn about history via games

What the teacher should be today…

  • More of a guide rather than a lecturer
  • Not my best friend
  • Socrates was a really great example of a guide
  • We should Teach young people to be observant.

Mobile Learning Examples:

  • Example settting up a display in a store
  • Taking SOP’s and putting them in a video with audio that can be viewed on a hand-held device
  • Note some things translate better to video than others
  • Flight simulator game…
    • Demonstration mode
    • Practice
    • Test
  • Sales rep game
    • Teach a doctor how to sell pharmaceuticals
    • Choose your strategy

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2 Responses to “Notes from Karl Kapp’s Talk on Games and Gizmos for Learning”


  1. 1 Christy Tucker August 28, 2007 at 2:39 am

    It sounds like a lot of this content is similar to a webinar I heard Karl do before. I’m curious about the changes he’s made in how he talks about age and gender. I know he has gotten feedback in the past about some of his content being possibly sexist or ageist. What did you think? Did he have a good balance of making the points about trends without making it sounds like all girl gamers or all boomers were the same? I think he’s in a rough position because he has to talk about age and sex, and people are automatically more sensitive. I don’t think when I heard him that he did as well as he could have at reminding people that trends are only trends and not absolutes, and that exceptions are all over. How was it when you heard him?

  2. 2 nkilkenny August 28, 2007 at 2:25 pm

    I know there was one woman who actually muttered something to the effect that she was shocked or put back that she was one of the ‘older’ Boomers. But Karl did share a lot of statistical data that indicated that the regular of technologies (games, social, electronic) tends to drop with the older population. Yes, age and gender is a tender subject that needs to be touched upon. Touchy because it can bruise some people’s vanity. Sometimes I think that as you grow older on the scale it might be a vanity thing (and I can relate to this) to even admit that you’re on the higher end. Too bad Western society doesn’t put as much emphasis on their older generations has being the more knowledgeable and therefore more respected. We’re a youth culture and based on our obsession with youthful skin preservation, plastic surgery and diet fads.


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